Generate Exterminate

I worked with a team of 7 developers, one other artist, and a sound designer. As a team member, I worked primarily as a artist, designing the ships and particles. I worked with some of the other game designers to come up with a simple and intuitive user interface and implemented that into a HUD class.

This game took about 40 of the 48 hours to design and develop, but it was well worth it. The experience was fun and our team became even closer friends after the jam.

  • Categories
    2D Art & Graphic Design, Game Design
    Global Game Jam 2011
  • Game Designers
    JD Stockford
  • Programmers
    Robert Kavert, Ryan Loebs, Logan Ver Hoef, Will Long
  • Graphics
    Bailie Dusseau, Devon Wyland
  • Sound FX
    Devon Wyland
  • Music
    Will Gray, Luke Kinney
See Project