About Me
I head up UX design and UX research at Solsten, the #1 SaaS company for helping others to understand any audience and what resonates with them across the entire lifecycle of a video game.
With a B.S. in Computer Science: Computer Game Design and 12+ years as a UX designer in the gaming industry, I am using games as a medium to bring people together in healthy ways that would have otherwise been dissonant. In the future, I hope to expand this goal to other empirically determined channels so that I can bring about positive social change on a global scale. 
When I'm not designing solutions fo complex problems, you can find me on an enclosed track learning high-performance driving skills, hiking mountains, on the water sailing or rowing, playing the bassoon, or trying something new.
Let's grab coffee!
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